Real Crafting
Real Crafting is Yo.Town's hands-on 3D sculpting and modeling tool. It combines carving, joints, add-ons, and base creation so you can refine models for display or print.
Features
- ⓵ Joint: Quickly create connection structures for easier model assembly
- ⓶ Carve: Shape surface details like clay carving
- ⓷ Add-on: Attach extra parts to the model to build a more suitable form
- ⓸ Base: Add a base or display stand to improve placement and presentation
Control Panel
The control panel is located at the bottom and contains four main tabs: Joint, Carve, Add-on, and Base.
Joint
- ⓵ Operate: Use locate, translate, rotate, and hide to place the joint structure on your model
- ⓶ Cutting Tool: Choose different joint types to quickly create model connections
Click Import My Tool to upload a custom model and use it as a cutting tool.
- ⓷ Adjust Tool Size: Scale the tool to control joint size and fit
- ⓸ Pro Settings: Fine-tune parameters to precisely control tool size, depth, and more
- ⓹ Confirm: Click confirm to apply the joint result
Carve
- ⓵ Operate: Use locate, translate, rotate, and hide to place the carving structure on your model
- ⓶ Carving Tool: Choose different carving tools to cut into the model, and adjust the tool as needed
Click Import My Tool to upload a custom model and use it as a carving tool.
- ⓷ Adjust Tool Size: Adjust the size of the sculpting tool to change the carving range
- ⓸ Confirm: After sculpting is complete, click confirm to apply effects
Add-on
- ⓵ Add-on Tool: Attach elements to models and combine them into more complex forms
- ⓶ Adjust Tool Size: Adjust the size of add-on tools to change the attachment range
Click Import My Tool to upload a custom model and use it as an add-on object.
- ⓷ Position Operation: Use locate, translate, rotate, and hide to position the add-on
- ⓸ Confirm Attachment: Click confirm to complete attachment
Base
- ⓵ Add Base: Select a base type and place it under the model
- ⓶ Adjust Tool Size: Adjust the size of base tools to change the base range
Click Import My Tool to upload a custom model and use it as a base object.
- ⓷ Position Operation: Use locate, translate, rotate, and hide to position the base
- ⓸ Confirm Creation: After adjusting parameters, click confirm to create the base
Video walkthrough
FAQ
Q: What should I do if the model is deformed during sculpting?
A: You can adjust the depth parameters of sculpting, use smaller depth values for gradual sculpting. If deformation is severe, you can use the undo function to restore.
Q: How to precisely control object position?
A: Use the "Position" dropdown menu to select precise positions, or use the move tool to manually adjust.
Q: Can I use multiple auxiliary tools simultaneously?
A: Yes, but only one tool can be active at a time. You can quickly switch tools and use them in combination.
Q: Can the platform size be adjusted?
A: Yes, after creating a platform, you can use the scale tool to adjust size, or adjust parameters when recreating.
Q: Can attached elements be edited separately?
A: After attachment, elements merge with the target model and cannot be edited separately. It's recommended to complete all editing before attachment.
Q: How do I delete model blocks?
A: To delete the whole model block, click Delete directly. If you only need to delete part of it, click Split first, then left-click to select the target part and choose Delete.
Get Started Now
Click the button above to directly enter Yo.Town Maker's Real Crafting page and start your 3D creation journey.